I would have liked to get more depth earlier on, but there’s even a story reason why this couldn’t be done that’s revealed in the final dungeon. It was incredibly smart of them to use all that extra time to create more interest in her. It’s a long dungeon, but I’m glad they took that time to build more of a backstory for Hikari, as she’s the most relatable of all the new characters. It’s a bit of a slog, but the dungeon is propped up by the fact that Hikari’s character building ramps up in this film. You have to get creative when marking the map, and this is where custom notes come in handy. The fourth film has the most maps in the game and one of the most convoluted methods for navigation. The previous Persona Q was a bit infamous for dungeons that dragged on too long but luckily there was just one in Persona Q2 suffered from this. Hikari is typically unsure of letting the Persona characters change the endings, but she always comes around to the idea by the end. Most of the movies extol the virtues of following the pack and not thinking for yourself. The keys are obtained by entering and changing the endings of the films showing in the cinema. He seems to only exist to play movies for Hikari and vomit keys once a film has been completed, which is a shame.Įveryone is brought to the theater by some unknown force and the only way to escape is to collect the keys to open the locks on the theater doors. Little is revealed about him until very late into the game, and he remains a shallow character throughout much of the story. He resembles a shadow with a dark featureless body, a blue tie, and a golden mask. Overall, she delivers on what the story needed her to be as a character despite a lack of development early on.ĭoe is the dark and mysterious projectionist that suddenly appeared in the theater around the same time as Hikari. Nagi’s character doesn’t grow too much past this maternal presence, but the reason for this becomes clear during the fairly late into the game. Nagi takes on the role of a motherly figure for Hikari throughout the game. It was a heartwarming moment for Hikari and stood out as one of the best story beats in the game.ĭoe and Nagi are the mysterious inhabitants of the theater who were there before or right around the same time as Hikari. On the other hand, there’s also a twist that I was absolutely not expecting. Her connection to Doe and Nagi become clear late in the game, but some of the twists are predictable. Her obsession with film is the only way she can escape from the pressures of life. It’s clear that Hikari has problems with thinking for herself. The themes of submitting to the majority and blending in with the crowd are spun through each film. This includes the P3 Portable protagonist who was not present in the first Persona Q. She finds herself trapped in a movie theater with the caring curator Nagi, the mysterious projectionist Doe, and eventually the cast of playable characters from Personas 3 through 5. Persona Q2 follows the story of a young white-haired film enthusiast named Hikari, with Joker taking center stage as our main protagonist. The biggest difference is in the Etrian Odyssey-inspired dungeon crawling and map creation. The battle systems and Persona collecting are the same as you would expect from the JRPG series. The Persona Q games focus on bringing together characters from multiple main series games. This game is the second in a series of Persona spinoffs for the 3DS. Persona Q2 is a beautifully composed swansong for the beloved Nintendo handheld. If you’re in that camp, then I have some bad news for you. Persona Q2: New Cinema Labyrinth comes at an inopportune time for most 3DS owners who want to finally pack up the old handheld and fully move on to the Switch.
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